Cataclysm: Blades in the Dark RP Server
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Under Construction - Come back soon!

To Do List

Thu Dec 07, 2017 12:22 pm by Admin

- general rules
- newbie guide
- item rules
- classes rules
- crafting
- combat guidelines
- factions
- NPCs

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Discord ---

Wed Dec 06, 2017 4:04 pm by Admin

link for site discord

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Doskvol Daily

Wed Dec 06, 2017 4:03 pm by Admin

IC news here!

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Latest topics

» Brute Skills
by Admin Wed Aug 29, 2018 11:20 pm

» Blade Dancer Skills
by Admin Wed Aug 29, 2018 11:19 pm

» Hulk Skills
by Admin Wed Aug 29, 2018 11:18 pm

» Sharpshooter Skills
by Admin Wed Aug 29, 2018 11:17 pm

» Hunter Skills
by Admin Wed Aug 29, 2018 11:17 pm

» Survivalist Skills
by Admin Wed Aug 29, 2018 11:16 pm

» Acrobat Skills
by Admin Wed Aug 29, 2018 11:16 pm

» Infiltrator Skills
by Admin Wed Aug 29, 2018 11:15 pm

» Trickster Skills
by Admin Wed Aug 29, 2018 11:14 pm

» Strategist
by Admin Wed Aug 29, 2018 11:13 pm


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Event System

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1Event System Empty Event System Thu Dec 07, 2017 12:45 pm

Admin


Admin

Events are large threads which will contain all major happenings in the world. These will be narrated by staff and will be open for PCs to join once certain conditions are met. In events you can attempt to accomplish whatever you like, and what the PCs do will have a meaningful impact. Events are based around a single story which will be written by staff. PCs are then free to interfere or take part however they like.

Maybe there is a big deal going down. One of you could have been hired as protection. Maybe some are participating in a bluecoat raid. Maybe a thief aims to steal the goods. Maybe you're there attempting to make connections for the future. This site's primary focus is to facilitate these events.

In these threads you are likely to have people who you will have conflict with, both PC and NPC. Events will be dangerous and PC death will be common. It would be wise for you to watch your step and refrain from skipping rounds.

There is procedure in events so that all the moving parts can come together. Following ettiquite is mandatory.


Stage One - Sign Up

  • A page of information on the event will be posted ahead of time. This is to allow time for people to sign up and do preparation missions. This will usually be around 2 weeks.
  • To sign up for the event, post a mission with the name of the event in the title. In the mission description, you will explain your character's potential part in the event, what they hope to achieve and your intended approach.
  • Once the mission is approved, your participation in the event will be locked in.
  • You can make the event easier if you do a mission to prepare. This involves doing a mission two tiers below the event mission tier. The IC outcome of the mission must give you some sort of meaningful advantage for the event.


Stage Two - Event writing

  • On the start date, the staff member in charge will create the event thread. The event mod will reveal everyone's starting position based on their event mission application and deliver the first round of prompts.
  • From the moderators post, you have a minimum 72 hours each round before the moderator will be due to post again. Although posting rounds may be longer, it is advised to post within this frame to make sure you are not skipped.
  • Prompts will be given out to participants periodically. The amount and difficulty depends on the tier of the event mission, preparation missions and how well you completed previous prompts. This is the form that the obstacles will take that prevent you from completing your mission.
  • Prompts are not things you should be aiming to run away from. They are challenges specific to your objective, class and situation. Only by overcoming them will an event mod allow you a window to be successful in completing your objective.
  • Timing is important in events. Work toward completing prompts as quickly as possible and leave some room for failure. It is advised that you pace your actions so that you may complete your objective and exit the event tread when the post length has been reached. Exceptions will be made should PC conflict occur, but the same may not be true for conflict with NPC so it is advised that you make room for complications.
  • If you wish to have a private conversation with a PC during the event timeline, request a separate thread be made in which the participants can converse back and forth without it taking up precious event posting rounds.


Stage Three - Conclusion

  • A staff member will conclude the thread once the post length has been reached and all PC conflicts are resolved. A summary of all outcomes of the event will be written up and unique rewards will be served. Claim rewards as you would with a normal mission.
  • Should a PC fail to exit the event thread, they will be evicted. See event eviction below.



Event eviction:

This happens when PC's fail to exit the event thread in the given number of posts for the event length, or, if a PC breaks the rules. The PC will fall victim to a fate of the moderator's decision based on their current point in the thread. This could mean being arrested or even killed. It is important to make sure you are moving towards the goal of your mission with every post and leave a couple of posts for a safety net should complications arise. Extra posts will be allocated to those who involve themselves in PC conflict (see below).


PC conflict:

Events are designed so that PC conflict may occur. It is important that members adhere to the guidelines so no one's experience is ruined. Information on the Combat System here.

When a PC initiates conflict, the next moderator post will make it clear what is happening. From then on, those involved in the conflict will post one at a time, with only one of the participants in each round.

PC conflict will lengthen events naturally. Thus, should such conflicts happen, PC's won't be penalised by being evicted from the thread should they go over the event post length. Be that as it may, dragging out exchanges is not ideal - save it for social threads afterward if possible. The moderator will give guidance on the conflict.


Rewards:

Events are the only way to obtain t4 and t5 skills and XP, and those tiered ranks by extension. The silver payout is larger and you may even get a unique item or power. But the biggest reward is possibly the effect you have on the world, since events are the only way to make your mark.

https://bladesinthedark.rpg-board.net

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